I'm a guy in Los Angeles who develops software (mostly games, web backends, and mobile applications).
And if you're on this page you probably just want my resume and some basic information, so that's what's here. Keep scrolling. You're almost there.
Ottery Bar is my company for new games and experimental projects. I like otters, even tipsy ones.
Here are some highlights:
Contracted and later developed full-time at Visual Supply Co. Among other things, co-designed and developed the API for their social network VSCO Grid, and ported their award-winning VSCO Cam app to Android for the first time. A lot people consider it the best photo app on Android.
Software Development Engineer in Test, and eventually Test Lead, leading test teams and building automation and tools for Crackdown, Fable 2, Kinectimals, and a bunch of other games. I got to work on some of the biggest games Microsoft had ever made and that took strategies no one had developed before.
Graduated Magna Cum Laude. Interned at Atari Santa Monica. Competed in Parliamentary Debate. Played more Dead or Alive than was strictly necessary.